Mario an Android developer and owner of Badlogic Games is a small spare-time game development shop based in Graz, Austria has just announced the release of libGDX 1.5.4. This release brings improvements to our gdx-freetype extensions, new features in our tile map API, and upgrades to the latest RoboVM stable release.
libGDX 1.5.4 Changelog
- Added support for image layers in Tiled maps (TiledMapImageLayer)
- Added support for loading texture objects from TMX Maps (TextureMapObject)
- Added support for border and shadow with FreeTypeFontGenerator – see https://github.com/libgdx/libgdx/pull/2774
- Now unknown markup colors are silently ignored and considered as normal text.
- Updated freetype from version 2.4.10 to 2.5.5
- Added 3rd party extensions to setup application, see
- Updated to RoboVM 1.0.0-beta-04
- Updated to GWT 2.6.1, sadly GWT 2.7.0 isn’t production ready yet.
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